Episode 2 – A Haunting in the Cellar

Basement Bailout

Catch Up! Episode 1

The Roving Adventurers found themselves standing before a modest townhouse nestled in the heart of Shalannan. Their task had been given by Magistrate Kennwall, a foppish and flamboyant official who had taken a keen interest in the strange occurrences plaguing the city.

“There have been complaints of disturbances in the home of a merchant, Galen Varrow,” Kennwall stated, his fingers steepled. “Broken bottles, unnatural chills, whispers from the shadows. The man is beside himself with fear. Investigate this matter and ensure it is resolved—discreetly.”

“Galen’s basement is where I keep my finest wines, for it is always cool, damn to keep the corks from drying, and always (he produces a key) accessible to me!”

With their task set, the adventurers made their way to Galen’s front door, where the frazzled merchant greeted them warmly and related his woes, his face pale and voice shaking.

“Something stirs in my wine cellar,” Galen whispered. “The air is always cold, the bottles shatter without cause, and I hear whispers when I descend the stairs. Please, you must rid me of this curse.”

The adventurers descended the narrow wooden staircase leading into the dark basement. The air was thick with the scent of aged oak and soured wine, the flickering lantern light casting ominous shadows against the stone walls.


The Restless Spirit

As they stepped deeper into the cellar, the temperature dropped sharply. The whispers Galen spoke of now swirled around them—faint at first, then rising to anguished cries. A spectral form materialized before them, its translucent body shifting as though caught between worlds.

The figure was Edric Halwen, a former steward of the house who had perished under mysterious circumstances. His eyes, hollow and sorrowful, fixed upon the adventurers.

“I do not seek vengeance,” Edric intoned, his voice tinged with regret. “I seek release.”

The spirit’s form flickered, tendrils of ethereal mist drifting off his shoulders as if he might unravel at any moment. His eyes, deep wells of sorrow, locked onto the adventurers as he hovered above the cold stone floor.

“Long have I waited,” he murmured, his voice echoing unnaturally. “Long have I lingered in torment, bound to this place of my suffering. Will you hear my tale?”

If the adventurers agreed, Edric would recount his final days—of how he was accused of stealing from the Varrow family, locked in this very cellar, abandoned to starvation and despair. His translucent fingers twitched as he gestured toward a rusted iron ring embedded in the wall. “I was shackled there. Forgotten. The darkness swallowed me, and the hunger gnawed at my soul. When the end came, it was not peaceful. My spirit lingered, tethered by the injustice done to me.”

His form grew darker as his anguish flared. Bottles rattled on their shelves, and the walls groaned as if under some unseen pressure. But the adventurers’ presence seemed to soothe him, and the shadows receded.

“I do not seek revenge,” Edric whispered. “Only to be heard… and set free.”


Unraveling the Past

The adventurers quickly realized that attacking the specter would only prolong his torment. Instead, they searched the cellar for clues to confirm his story. The damp walls and dusty floor concealed many secrets, but the careful eye could discern the signs of Edric’s fate.

Marcho Longbottom, ever the keen observer, ran his fingers along the stone walls. “There’s a loose brick here,” he said, prying it free. Inside was an aged ledger, its pages brittle with time. The entries detailed financial records of House Varrow—along with hastily scribbled notes accusing Edric of embezzlement.

Faylen Naemenor turned to the specter, holding the book aloft. “If this is what condemned you, then perhaps we can clear your name.”

Edric reached out, his spectral fingers passing through the book. “I never stole from them,” he whispered. “I was loyal.”

As they searched further, Nayzungit stumbled upon a set of rusted shackles in a dark corner, bolted to the stone floor. The iron was corroded, but the shape of the restraints was unmistakable. Makhulim Metalbrewer knelt beside them, his brow furrowing. “Poor bastard never stood a chance,” he muttered.

A faint shimmer in the air led them to pry up a loose floorboard, revealing a hidden cache of Edric’s belongings—his personal effects, a small locket with a faded miniature painting inside, and most importantly, a signet ring with the crest of House Varrow. Proof that Edric had been a trusted servant, not a thief.

As they gathered these items, Edric’s form flickered erratically. “If my name can be restored… I can move on.” His voice wavered, both hopeful and afraid.


Resolution

The adventurers took their findings to Magistrate Kennwall, who studied the evidence with a grim expression. After a moment’s thought, he gave a decisive nod.

“This injustice will not stand,” he declared. “Edric’s name shall be restored, and a record of his service placed in the city archives.”

With this promise, the adventurers returned to the cellar and spoke the words of absolution.

A sense of peace settled over the chamber. Edric’s spectral form brightened, his anguish lifting. “Thank you,” he whispered before dissolving into a final, golden light.

With the haunting resolved and the cellar now safe, the adventurers emerged victorious, their names whispered in gratitude by those who had feared the restless spirit below.

Add-Time

We’re working on building up our presence on Drive Thru RPG.

Back
Scroll to Top
Verified by MonsterInsights